A potential energy ability

Discuss MiniWarGaming's Post Apocalyptic Wargame here. NOTE: This game is a work in progress.
Forum rules
Please understand that by posting anything in this area of the forum that you are acknowledging that MiniWarGaming has permission to use your ideas without compensation.
Locked
User avatar
AirborneHam
MiniWarGaming Veteran
Posts: 196
Joined: Sat Jun 18, 2011 10:02 am
Ribbons Earned: Completed a 'Mini of the Month' Entry
Location: Ashland, WI

A potential energy ability

Post by AirborneHam » Mon Aug 29, 2011 11:55 am

Okay, I know everyone is in mechanic mode right now, but I am wondering this for fluff purposes.
If potential energy can be drained from the environment, say the life of plants around a person, could that person use that energy to heal or regenerate wounds? I'm thinking that it would be great for maybe a solo or general. Also it might play a major part in my next story I'm working on.
Just a yes or no would be fine, but explaining how it would work (if yes) could help.
Thanks. 8)
AirborneHam, author of several stories in the Dark Potential Fan-Fiction Forum.

Start here: http://www.miniwargaming.com/forum/view ... 19&t=63550

It only gets better.

User avatar
miniwargaming
Site Admin
Posts: 2837
Joined: Wed Dec 12, 2007 2:38 pm

Re: A potential energy ability

Post by miniwargaming » Mon Aug 29, 2011 2:18 pm

No, it doesn't work that way.

User avatar
griffinthemad
MiniWarGaming Zealot
Posts: 484
Joined: Thu Aug 25, 2011 6:06 pm
Location: The Dirty Jerz
Contact:

Re: A potential energy ability

Post by griffinthemad » Sat Sep 03, 2011 3:35 am

This might help. Matt please correct me if I am wrong but, there are five potential energies: Gravitational, Elastic, Chemical, Electric, and Nuclear.
FORUM GAMES
Magnus the Red Victorious Primarch in Final Battle of the Primarchs
The Tyranid Hive Tyrant Victorious in The Supreme Battle of Heroes
Cypher The Fallen Angel Victorious in Battle to be the Herald of Chaos!

User avatar
slaughtergames
MiniWarGaming Crazed Zealot
Posts: 532
Joined: Sat Aug 06, 2011 3:37 pm
Location: Drenthe, Holland

Re: A potential energy ability

Post by slaughtergames » Sun Sep 04, 2011 8:00 am

@griffinthemad

well, in one of matt's walk and talks (the one called "ways to use DP energy") he said that there are only FOUR potential energys: gravitational, weak nuclear (wich keeps molecules together), strong nuclear (wich keeps atoms together) and indeed elastic potential energy.

so you almost got it right, but there are no such things as chamical and/or electric potential energy (as far as i'm concerned at least)
"i buy me new deffkopta!!"
"waaaagh!"
"i did research, to find out how to minimize the randomness of the shock-attack gun."
"huh?"
"waaaagh!"
"WAAAAAAAAAAAAAAGGH!!"

User avatar
griffinthemad
MiniWarGaming Zealot
Posts: 484
Joined: Thu Aug 25, 2011 6:06 pm
Location: The Dirty Jerz
Contact:

Re: A potential energy ability

Post by griffinthemad » Mon Sep 05, 2011 6:22 pm

slaughtergames wrote:@griffinthemad

well, in one of matt's walk and talks (the one called "ways to use DP energy") he said that there are only FOUR potential energys: gravitational, weak nuclear (wich keeps molecules together), strong nuclear (wich keeps atoms together) and indeed elastic potential energy.

so you almost got it right, but there are no such things as chamical and/or electric potential energy (as far as i'm concerned at least)
Ah. I was taking into account the real world potential energies...now that you say it I remember watching that walk and talk :)
FORUM GAMES
Magnus the Red Victorious Primarch in Final Battle of the Primarchs
The Tyranid Hive Tyrant Victorious in The Supreme Battle of Heroes
Cypher The Fallen Angel Victorious in Battle to be the Herald of Chaos!

Locked

Who is online

Users browsing this forum: Google [Bot] and 1 guest