Hunters in Cataclysm

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crocketman
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Re: Hunters in Cataclysm

Post by crocketman » Thu Dec 23, 2010 7:50 pm

The Airman wrote:The Shadowmeld ability is utterly useless -- I know this because I play a Night Elf hunter and I NEVER use it, nor know anyone who does.
so what did you want a rogue's stealth ability? get real, you have an ability to sit there unseen.
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Re: Hunters in Cataclysm

Post by The Airman » Thu Dec 23, 2010 10:03 pm

crocketman wrote:
The Airman wrote:The Shadowmeld ability is utterly useless -- I know this because I play a Night Elf hunter and I NEVER use it, nor know anyone who does.
so what did you want a rogue's stealth ability? get real, you have an ability to sit there unseen.
Or at least a better form of camouflage.
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Re: Hunters in Cataclysm

Post by Ashran » Fri Dec 24, 2010 5:03 pm

Actually, I was expecting something more like true stealth out of camouflage, maybe like...

Camouflage
Instant Cast
2 minute cooldown
1 minute duration
Go into stealth mode, decreasing movement speed by ~30% and becoming invisible to enemies. Any hostile actions except laying traps will break stealth. Also applied to pet.

I don't think that'd be incredibly OP or anything...
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Re: Hunters in Cataclysm

Post by crocketman » Fri Dec 24, 2010 6:55 pm

Ashran wrote:Actually, I was expecting something more like true stealth out of camouflage, maybe like...

Camouflage
Instant Cast
2 minute cooldown
1 minute duration
Go into stealth mode, decreasing movement speed by ~30% and becoming invisible to enemies. Any hostile actions except laying traps will break stealth. Also applied to pet.

I don't think that'd be incredibly OP or anything...
maybe not for PvE.... but your taking too much from a rogue imo
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Re: Hunters in Cataclysm

Post by Ashran » Fri Dec 24, 2010 8:26 pm

Rogues don't have a 2 min CD and they have a way to make the movement decrease almost null. They can even enter it during combat with cloak of shadows or w/e.

All it takes for a ranged dps to attack us normally is some sort of aoe (I believe, I haven't done enough pvp to verify/deny)
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Re: Hunters in Cataclysm

Post by crocketman » Sat Dec 25, 2010 3:41 am

Ashran wrote:Rogues don't have a 2 min CD and they have a way to make the movement decrease almost null. They can even enter it during combat with cloak of shadows or w/e.

All it takes for a ranged dps to attack us normally is some sort of aoe (I believe, I haven't done enough pvp to verify/deny)
IDK, i played my rogue before they broke the class with COS, I usually only stealthed once before entering a situation where I couldn't cloak again.
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Re: Hunters in Cataclysm

Post by Bjorn » Sun Dec 26, 2010 7:58 pm

I found shadowmeld pretty useful tbh,even in Pvp :lol:
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Re: Hunters in Cataclysm

Post by crocketman » Sun Dec 26, 2010 8:20 pm

commando_jim wrote:I found shadowmeld pretty useful tbh,even in Pvp :lol:
Trap a bridge, Shadowmeld 30 yds away from it... ???.... Profit.
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Re: Hunters in Cataclysm

Post by The Airman » Sun Dec 26, 2010 11:02 pm

crocketman wrote:
commando_jim wrote:I found shadowmeld pretty useful tbh,even in Pvp :lol:
Trap a bridge, Shadowmeld 30 yds away from it... ???.... Profit.
Traps are visible. :|
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Re: Hunters in Cataclysm

Post by crocketman » Mon Dec 27, 2010 1:07 am

The Airman wrote:
crocketman wrote:
commando_jim wrote:I found shadowmeld pretty useful tbh,even in Pvp :lol:
Trap a bridge, Shadowmeld 30 yds away from it... ???.... Profit.
Traps are visible. :|
was that changed? I don't remember seeing them b4....
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Re: Hunters in Cataclysm

Post by Ashran » Mon Dec 27, 2010 1:28 am

It was changed like last year, I remember being very surprised when a warrior I was trying to kite ran right up to my trap, then suddenly turned, and kept running right at me :|

I never understood why warriors could charge across my traps without detonating them either...
dreadlord is a bar of the fish of the friction
I literally cried -Khornate
My Brotha from anotha motha.
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Re: Hunters in Cataclysm

Post by The Airman » Thu Dec 30, 2010 3:34 am

Due to the changes with Tol Barad, I was able to farm 3600 honor from two wins (which bought !1500 resilience worth of PvP gear) and I got the Kickback 5000. Yay me.
Clearly Superior.

'Airman, a winner is you. :wink: '-commando_jim
'I <3 you Airman!'-dreadlord
'I <3 you aman!'-Ronin
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Re: Hunters in Cataclysm

Post by Ashran » Thu Dec 30, 2010 10:44 am

Having the defenders purposefully lose the game so they can be attackers is such a fail fix for the problem... :| Blizz should be slapped for such a stupid change.
dreadlord is a bar of the fish of the friction
I literally cried -Khornate
My Brotha from anotha motha.
I love you every time one of these threads show up. -Jason
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Re: Hunters in Cataclysm

Post by eldardude » Thu Dec 30, 2010 4:17 pm

if this isn't the biggest display of nerdism than i don't know what would beat it. also what the hell is stuff about WoW doing on a miniwargaming site? i mean it this is a miniwargame and someone can prove that it is i am perfectly happy to screw myself
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Re: Hunters in Cataclysm

Post by crocketman » Thu Dec 30, 2010 4:35 pm

eldardude wrote:if this isn't the biggest display of nerdism than i don't know what would beat it. also what the hell is stuff about WoW doing on a miniwargaming site? i mean it this is a miniwargame and someone can prove that it is i am perfectly happy to screw myself
You are in the WoW section... and if you are already playing a miniature war game, your already a nerd so don't try to act like your not.
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