An all around 2500 Dwarf gunline army.

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Erikjust
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An all around 2500 Dwarf gunline army.

Post by Erikjust » Sat Oct 18, 2014 5:43 pm

Heroes-Lords: 538
Thane BSB, Crossbow, Master Rune of Valaya 167
Runesmith, Great Weapons, Rune of Spellbreaking, Rune of Stone 96
Runesmith, Great Weapons, Rune of Spellbreaking, Rune of Stone, Rune of Fire 101
Master Engineer, Handgun, Rune of Stone 87
Master Engineer, Handgun, Rune of Stone 87

Core: 660
20 Quarrellers, Shields, Full command, Great Weapons 330
20 Quarrellers, Shields, Full Command, Great Weapons 330

Special 615
Gyrocopter 80
Gyrocopter 80
Gyrocopter 80
Cannon, Rune of Forging, Rune of burning 150
Cannon, Rune of Forging 145
Grudge Thrower 80


Rare: 625
Organ Gun Rune of Burning, Rune of Accuracy 150
Organ Gun Rune of Burning 125
20 Irondrakes, Full Command, Trollhammer 350

Yes i know gunlines are broing and cheesy heard, but i like them.
Here´s the main idea behind the army.
Each Runesmith will join one the Quarrellers giving them armor piercing.
The Master Enginners will stand close to the Organ Guns allowing them greater accuracy.
And the BSB will join the Irondrakes wich will protect one of the flanks.
The Gyrocopters will go out chaff hunting take down Warmachines and try and delay (as much as possible) other units from getting into close combat.

As for the equipment when last i fought against Orcs and goblins Regneration proved a mayor annoyance i would shoot and shoot and not to forget shoot and those damn trolls.
Regeneration saved him time and again and with his trolls having at least 2W needles to say once they got into close combat they mostly ate up any resistance left.

With rune of fire i can say more or less cancel out any chance he has of regeneration.
Once they are dead they STAY dead with no Regeneration allowed what so ever.

Master Rune of Valaya: Since dwarfs can´t shut down nearly as much magic as they once could, Master Rune of Valaya should be able to at least help shutting some of the opponents magic down.

Rune of Stone more armor saves Yes Please, especially once they reach close combat.

Also At least two runes of spellbreaking to help shut down those REALLY nasty spells.

Total point cost 2438 so my question is what should i use the last 62 points on?

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halt92
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Re: An all around 2500 Dwarf gunline army.

Post by halt92 » Mon Nov 10, 2014 4:34 pm

Runesmith does not give the bowguns Armour Piercing. It gives the MODELS in the unit the special rule, which when you read the rules for Armour Piercing the WEAPON has to have the Armour Piercing rule to apply to shooting. So unless he is there to give them the -1 to armour in cc you just wasted points.

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Honourblade
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Re: An all around 2500 Dwarf gunline army.

Post by Honourblade » Mon Nov 10, 2014 6:18 pm

@halt92 is right here, it doesn't buff your Shooting attacks, just combat, however, having 2 is a good idea as it will give you a lot of protection against magic heavy armies like mine, and doesn't he give the unit a +1 or something Magic Resistance? Or is that the Lord level one?
"Give no thought to failure, nor defeat - We are the children of Ulthuan and we shall prevail."

Current and only army: High Elves
- 6000 Points worth of models
- 2000 of 6000 Points painted
- 1850 of 4000 Points in progress

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halt92
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Re: An all around 2500 Dwarf gunline army.

Post by halt92 » Mon Nov 10, 2014 6:23 pm

Runelord gives MR 2 Runesmith grants MR 1. They are a good anti magic unit (extra channel for dispel and the MR is always nice) but your primary reason for taking them is no longer valid.

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Honourblade
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Re: An all around 2500 Dwarf gunline army.

Post by Honourblade » Mon Nov 10, 2014 6:31 pm

They would stack nicely when they get in combat (which will happen) as S6 (I think) with Armour Piercing means Heavy Cavalry are the same as most armies Spearmen.. So that is a plus, and Magic Resistance would help him alot against Lore of Metal as it is making quite an attack on the tournament scene lately
"Give no thought to failure, nor defeat - We are the children of Ulthuan and we shall prevail."

Current and only army: High Elves
- 6000 Points worth of models
- 2000 of 6000 Points painted
- 1850 of 4000 Points in progress

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halt92
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Re: An all around 2500 Dwarf gunline army.

Post by halt92 » Mon Nov 10, 2014 6:44 pm

MR of course doesn't stack and while a 6+ ward is better than nothing it is of debatable worth. Although it would work nice with Gromgil armoured units that have a 6+ ward save on their base armor.

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Honourblade
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Re: An all around 2500 Dwarf gunline army.

Post by Honourblade » Mon Nov 10, 2014 6:51 pm

Oh.. He is putting both in the same unit? I thought it was one in each?.. And don't dis the ^+ Ward Save, I once made 32 6+ Saves at a tournament when this idiot charged his Skulltaker and 8 Juggernauts into my dragon Princes, they held for 4 turns of combat, haha!

This army has a lot of Flaming attacks.. You will find your going to be open to a lot of character hunters and the like (my war machine hunters gets a 2+ Ward against all your Flaming.. So yeah.. Maybe put Accuracy on the Organs, Flaming on one of the Cannons, Forge on both, Grudge with Acuraccy, Peicing, and Forge is powerful
"Give no thought to failure, nor defeat - We are the children of Ulthuan and we shall prevail."

Current and only army: High Elves
- 6000 Points worth of models
- 2000 of 6000 Points painted
- 1850 of 4000 Points in progress

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halt92
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Re: An all around 2500 Dwarf gunline army.

Post by halt92 » Mon Nov 10, 2014 6:52 pm

I may have been confused what you were talking about when talking about stacking something when in fact they are in two different units. My apologies.

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Honourblade
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Re: An all around 2500 Dwarf gunline army.

Post by Honourblade » Mon Nov 10, 2014 6:56 pm

I thoguht i was going crazy for a second.. Sorry for that mate, haha!
"Give no thought to failure, nor defeat - We are the children of Ulthuan and we shall prevail."

Current and only army: High Elves
- 6000 Points worth of models
- 2000 of 6000 Points painted
- 1850 of 4000 Points in progress

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halt92
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Re: An all around 2500 Dwarf gunline army.

Post by halt92 » Mon Nov 10, 2014 8:36 pm

More things looking over this list is that you are using duplicate runes, this is not allowed under pg 59 Rules of the Runes rule #3. Once you take a rune on anything you cannot use that same rune again unless you are doing the "upgrades" on said model. So The multiple Runes of Stone, Spellbreaking, Forging and Burning are all illegal.

Edit: This is entirely wrong and is fixed in my comments below but I shall leave this here as a reference to the conversation it starts.
Last edited by halt92 on Mon Nov 10, 2014 9:22 pm, edited 1 time in total.

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Honourblade
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Re: An all around 2500 Dwarf gunline army.

Post by Honourblade » Mon Nov 10, 2014 9:00 pm

No.. You can take multiples of Forging.. And Spellbreaking (if that is the dispel one), I am almost positive.. I see it all the time at tournaments, and they have always been ok'd by the tournament supervisors..
"Give no thought to failure, nor defeat - We are the children of Ulthuan and we shall prevail."

Current and only army: High Elves
- 6000 Points worth of models
- 2000 of 6000 Points painted
- 1850 of 4000 Points in progress

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halt92
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Re: An all around 2500 Dwarf gunline army.

Post by halt92 » Mon Nov 10, 2014 9:11 pm

3) No more than one item may carry the same
combination of runes. Y u could not have two runic
weapons both engraved with a Rune of Speed and a
Rune of Fire, for example, or more than one standard
bearing two Runes of Battle. This restriction also applies
to the use of single runes, so you could not have two
characters in your army wearing armour engraved
with only a single Rune of Iron
, for example. Creating
runic items takes a great deal of effort, and Runesmiths
don’t like repeating themselves. N or do they copy other
Runesmiths’ work, except during their apprenticeship.
This is known among Runesmiths as the Rule o f Pride.

It may be saying that you can take multiples but you need to have them in different combinations but all the multiple single runes are still wrong.

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Honourblade
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Re: An all around 2500 Dwarf gunline army.

Post by Honourblade » Mon Nov 10, 2014 9:15 pm

That was right.. You can have the same Rune repeat 50 times, so long as they have a different rune as well that is different, his list is legal, its called "jelousy" or "pride" i think, it is the same as the old space wolves thing, every hero/lord must be different, even if it is only one thing
"Give no thought to failure, nor defeat - We are the children of Ulthuan and we shall prevail."

Current and only army: High Elves
- 6000 Points worth of models
- 2000 of 6000 Points painted
- 1850 of 4000 Points in progress

User avatar
halt92
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Re: An all around 2500 Dwarf gunline army.

Post by halt92 » Mon Nov 10, 2014 9:20 pm

The Master Engineers are still illegal though until another rune is put into one of their armour.

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Honourblade
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Re: An all around 2500 Dwarf gunline army.

Post by Honourblade » Mon Nov 10, 2014 9:25 pm

I did miss that one.. Hmm.. OP I am gonna right up a list, give it a try if you have the models, as trying to shoot the guys army before it reaches you is great, but unless your on the board edge, your only gonna get 1 turn, max 2 of shooting before he hits you, I'd be in combat with you turn 2 easy, 1 if I was lucky, and as always @halt92 you are welcome to critic, also, just so you know OP, it is shuned in most circles of Fantasy to tailor your list, jsut food for thought
"Give no thought to failure, nor defeat - We are the children of Ulthuan and we shall prevail."

Current and only army: High Elves
- 6000 Points worth of models
- 2000 of 6000 Points painted
- 1850 of 4000 Points in progress

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