Search found 12 matches

by roirhin
Mon Feb 11, 2013 9:54 am
Forum: Dark Potential the Wargame
Topic: Dark Potential Scenario Creation Contest
Replies: 214
Views: 11719

Re: Dark Potential Scenario Creation Contest

This Is My Entry:
This scenario is called Post-Battle Conflict.
In this scenario all units are set up in random area terrain all over the map.
The winner is the player that at the end of turn 6 has killed more full squads or solos from the enemy.
Units that runned off the board count as a kill.
by roirhin
Mon Feb 11, 2013 9:53 am
Forum: Dark Potential the Wargame
Topic: Dark Potential Scenario Creation Contest
Replies: 214
Views: 11719

Re: Dark Potential Scenario Creation Contest

This Is My Entry: This scenario is called The Arbiter. In this scenario wins the player who kills the enemy´s primary commander. The primary commanders (Captain and Director for example) will have double the number of wounds and command points. Also neither of the sides must check for morale whiles ...
by roirhin
Mon Feb 11, 2013 9:51 am
Forum: Dark Potential the Wargame
Topic: Dark Potential Scenario Creation Contest
Replies: 214
Views: 11719

Re: Dark Potential Scenario Creation Contest

THIS IS MY ENTRY: This scenario is called Degradation. In the future the X´Lanthos ships are still rotting in all sorts of places on Terra. This works exactly as a game were the 1st player to destroy every unit from the opposing one wins but in this one at the beginning of each turn except the first...
by roirhin
Mon Feb 11, 2013 9:51 am
Forum: Dark Potential the Wargame
Topic: Dark Potential Scenario Creation Contest
Replies: 214
Views: 11719

Re: Dark Potential Scenario Creation Contest

THIS IS MY ENTRY: This scenario is called Assault. In the future an enemy base is being bombarded by the Reclaimer ships. This is a game were the 1st player to destroy every unit from the opposing one will win. The difference is that all units at the start of any turn will count as being hit by a fl...
by roirhin
Mon Feb 11, 2013 9:50 am
Forum: Dark Potential the Wargame
Topic: Dark Potential Scenario Creation Contest
Replies: 214
Views: 11719

Re: Dark Potential Scenario Creation Contest

THIS IS MY ENTRY: This scenario is called Dark Plague. In the future the humans will try to recover specimen´s of the X´Lanthos Virus to try to use it back against the alien scum. In this scenario place a marker in the middle off the map. To win a player must have a unit or squad member in base to b...
by roirhin
Mon Feb 11, 2013 9:49 am
Forum: Dark Potential the Wargame
Topic: Dark Potential Scenario Creation Contest
Replies: 214
Views: 11719

Re: Dark Potential Scenario Creation Contest

THIS IS MY ENTRY: This scenario is called Mutation. 2 armies will clash against each other over the precious uranium of a city´s hidden cash. To represent the effects caused by radiation a squad in each army (chosen by each the player) will have either +1 Strength to all their weapons, +1 armor and ...
by roirhin
Mon Feb 11, 2013 9:48 am
Forum: Dark Potential the Wargame
Topic: Dark Potential Scenario Creation Contest
Replies: 214
Views: 11719

Re: Dark Potential Scenario Creation Contest

THIS IS MY ENTRY: This scenario is called Ambush. In a city environment stealth and keeping a low profile might be the best course of action. In this mission only units with the “Loner”, “Stealth”, “Recon” and “Commander” special rules can be fielded. (X´Lanthos Assassins and Lurkers, PMF Sniper and...
by roirhin
Fri Feb 08, 2013 7:50 am
Forum: Mechanics Discussion and Playtesting Feedback
Topic: What would you like to see in Dark Potential?
Replies: 14
Views: 5992

Re: What would you like to see in Dark Potential?

Since you already have the starter sets, why dont you make Infantery sets and Solo sets?
You got the idea.
Like for the squad set they would have a box with 2 squads of 4 and in the solos they would have 4 solos.
by roirhin
Sun Feb 03, 2013 12:58 pm
Forum: Mechanics Discussion and Playtesting Feedback
Topic: A suggestion for the salvagers faction
Replies: 8
Views: 2842

Re: A suggestion for the salvagers faction

So you are saying that the Salvagers should kind of be like the Tyranids were the Tervigon spawns the Termagants. Thats a good idea in my opinion. Instead of bringing a full army to the field they would bring less units that spawn another ones. That will give the Salvager player a tactical opurtunit...
by roirhin
Sat Feb 02, 2013 5:04 pm
Forum: Mechanics Discussion and Playtesting Feedback
Topic: Heavy Hitting Units
Replies: 0
Views: 1932

Heavy Hitting Units

As Matthew said in one of the Dark Potential Betta Battle Reports, each race would have an heavy hitting unit capable of dishing out and absorving a lot of firepower. In my opinion these walking tanks should be 100 Pts but have no Command Points at all. They should be armed like the Planetside 2 (PC...
by roirhin
Sat Feb 02, 2013 3:40 pm
Forum: Mechanics Discussion and Playtesting Feedback
Topic: Bioformed
Replies: 1
Views: 2017

Bioformed

I think that the Bioformed should be some kind of swarm army. Their ranks would be made of the creatures of Terra or X´Lanthos that got out of their ships too soon that had survived the virus but have been changed by it and turned in to monstrositys that band together to survive. As the Warhammer 40...
by roirhin
Sat Feb 02, 2013 3:26 pm
Forum: Mechanics Discussion and Playtesting Feedback
Topic: small minor rule questions
Replies: 2
Views: 2097

Re: small minor rule questions

This is about the Flash Grenades for Dark Potential. Flash Grenades in this game are somewhat underpowered becouse most of their efects work 50/50 of the times. I think that Flash Grenades should also have an efect that makes the enemies hit by it have its weapon´s range decressed to half. (sniper w...