Search found 56 matches

by whitestarHokie
Fri Jan 22, 2010 9:34 pm
Forum: Work In Progress
Topic: Battlegroup Abendrot - Imperial Guard WIP
Replies: 5
Views: 812

Re: Battlegroup Abendrot - Imperial Guard WIP

You didn't mean that I was messing around with the german language, did you? Cause the only German I used was Abendrot, which I did intentionally because the world is actually Mars-like (Iron Oxide soil covering much of the planet, though this is soil is mixed with other stuff which makes it highly ...
by whitestarHokie
Thu Jan 21, 2010 10:06 pm
Forum: Imperium
Topic: New Forgeworld release: Elysian Tauros Venator
Replies: 24
Views: 1068

Re: New Forgeworld release: Elysian Tauros Venator

I think your best bet would be to fit the weapon mount with a flamer and have it count as a Hellhound. You know, I like how that sounds. Hmm...
by whitestarHokie
Wed Jan 20, 2010 11:04 pm
Forum: Work In Progress
Topic: Battlegroup Abendrot - Imperial Guard WIP
Replies: 5
Views: 812

Battlegroup Abendrot - Imperial Guard WIP

++OFFICIO DEPARTMENTUM MUNITORIUM: KAR DUNIASH++ +PRIORITY: Maximus+ +AUTHOR: Unkown+ +REF: Ordo Hereticus+ +RE: Abendrot, Cult Uprising+ +Increasing number of heretical cults upon world designated Abendrot. Governor's request for guard deployment hereby accepted. Following units, henceforth designa...
by whitestarHokie
Wed Jan 20, 2010 8:14 pm
Forum: Imperium
Topic: IG 750 pt list and some questions?
Replies: 7
Views: 132

Re: IG 750 pt list and some questions?

The Death Korps rules are all still 4th edition, which is part of the reason for the lack of options and what not. But, if it is true you cannot use IA stuff in tournaments, then your guys will only be seeing conflict in arranged games, in which case rules can always be fudged, as long as their spir...
by whitestarHokie
Wed Jan 20, 2010 8:00 pm
Forum: Imperium
Topic: Rookie Questions on Blast Weaponry and Squadrons
Replies: 6
Views: 171

Re: Rookie Questions on Blast Weaponry and Squadrons

Wonderfully. Thanks Tuomir.
by whitestarHokie
Wed Jan 20, 2010 1:32 pm
Forum: Imperium
Topic: Rookie Questions on Blast Weaponry and Squadrons
Replies: 6
Views: 171

Rookie Questions on Blast Weaponry and Squadrons

Hey all, I have two really rookie questions (or, at least, I feel there are). I just want a better understanding on the issue of blasts and vehicle squadrons before I start designing squadrons and what not. Before I start, I am aware that all vehicles in a squadron must fire at the same target. And,...
by whitestarHokie
Mon Jan 18, 2010 9:15 am
Forum: Imperium
Topic: Gunline Architecture.
Replies: 6
Views: 179

Re: Gunline Architecture.

I still like my idea. So nyah! lol Just messin with ya. The point I was making was that if a group just gets into rapid fire range of the first line troopers, the other lines could be too far back to reach. With your design, front-line puts around 3 troops in range, whereas my system would bring clo...
by whitestarHokie
Sun Jan 17, 2010 9:15 pm
Forum: Imperium
Topic: Micro Jackpot! - Catachan CCCXIV
Replies: 7
Views: 283

Re: Micro Jackpot! - Catachan CCCXIV

Actually, I'm thinking my Baneblade, given how poorly it survived transit back up to college... :oops: , will be used to make a Super Heavy "destroyed" hull piece. So, I have something that looks kinda cool as a terrain piece on it's own, or to make the destruction of one of my other supers
by whitestarHokie
Sat Jan 16, 2010 9:04 pm
Forum: Imperium
Topic: so how should i do this?
Replies: 14
Views: 380

Re: so how should i do this?

I just figured, since you were expecting to have said something wrong, I wanted to be the one to find it. That's all. lol
by whitestarHokie
Sat Jan 16, 2010 9:13 am
Forum: Imperium
Topic: so how should i do this?
Replies: 14
Views: 380

Re: so how should i do this?

Ashran wrote:Rough riders are obviously out
Just wondering... Why? Both Forgeworld and GW have Tallarn Rough Riders, and units of fast cavalry would make a lot of sense for getting in, hitting a target, and getting out.
by whitestarHokie
Sat Jan 16, 2010 8:17 am
Forum: Imperium
Topic: Gunline Architecture.
Replies: 6
Views: 179

Re: Gunline Architecture.

I'm liking, personally. I only can see one... problem, I guess you could call it. Under your current scheme, you've got six rows of guardsmen. At a full spread, that would put them 12" away from the front line, meaning when the front of the line rapid-fires, there's a chance the back group won't be ...
by whitestarHokie
Fri Jan 15, 2010 9:56 pm
Forum: Imperium
Topic: Micro Jackpot! - Catachan CCCXIV
Replies: 7
Views: 283

Re: Micro Jackpot! - Catachan CCCXIV

Unfluffy? Maybe I shouldn't mention that the Catachan CCCXIV is an Armored Cavalry regiment. lol Though, the Baneblade (in need of a lot more repairing than I originally thought) might either not be part of the regiment (wasn't planning on having a Super-Heavy Company...) or be "put aside", as it we...
by whitestarHokie
Thu Jan 14, 2010 5:17 pm
Forum: Wargaming Miniature Painting
Topic: Legio Crucius Colors?
Replies: 2
Views: 457

Re: Legio Crucius Colors?

Thanks. Guess we don't know a whole lot about the Titan Legions at all, really.
by whitestarHokie
Thu Jan 14, 2010 4:28 pm
Forum: Wargaming Miniature Painting
Topic: Legio Crucius Colors?
Replies: 2
Views: 457

Legio Crucius Colors?

By any chance, does anyone know Legio Crucius's legion colors? Or where I might find them? No real rush, I just want the colors on standby should I ever get around to buying myself a Titan.
by whitestarHokie
Thu Jan 14, 2010 4:14 pm
Forum: Imperium
Topic: Micro Jackpot! - Catachan CCCXIV
Replies: 7
Views: 283

Micro Jackpot! - Catachan CCCXIV

I'm really wanting to share this, though I'm not certain where to say it... So, I'll say it here. While cleaning up the attic of my house, I stumbled upon a previous attempt at starting up a Catachan Army. Fearing I only had a Command Squad and was starting from scratch, I found two fully assembled ...