Search found 488 matches

by Poice
Tue Jul 19, 2016 11:45 am
Forum: Imperium
Topic: The great debate, Min/Max or Max/Min
Replies: 18
Views: 728

Re: The great debate, Min/Max or Max/Min

The other thing I never do is I never min/max my troop choices. I will never just bring two minimum troop choices in an effort to unlock my other slots. In 1,500 points or less, I will usually do 2, maybe 3 (usually full-kit Tac squads that I can combat squad). 1,501+, I will never do less than 3 t...
by Poice
Tue Jan 21, 2014 9:07 pm
Forum: Wargaming Terrain
Topic: Nappen's hills, lava and other terrain (indexed on page 1)
Replies: 230
Views: 20922

Re: Nappen's hills, lava and other terrain (indexed on page

You really do make some great stuff! How far is the cantilever on the parts that go under ground? You ever worry about it breaking with too much weight above it? I don't think that plastic minis could do it, but perhaps metal?
by Poice
Tue Jan 21, 2014 8:09 am
Forum: Xenos Races
Topic: 1500 List
Replies: 16
Views: 550

Re: 1500 List

I'm going to have to agree with Tom, Cadre Fireblades are one of my favorite HQ's for a really firewarrior heavy force. It would be slightly dangerous for a big template, but with your ethereal and cadre fireblade grouped with your firewarriors behind the aegis defense line would be a formidable fir...
by Poice
Mon Jan 20, 2014 10:33 pm
Forum: Work In Progress
Topic: Mawvigon and a Tyranid Executioner; inspired by Thabow
Replies: 21
Views: 979

Re: Mawvigon and a Tyranid Executioner; inspired by Thabow

That's a beautiful color scheme. Is the (skin?) a very blue washed white?
by Poice
Mon Jan 20, 2014 10:30 pm
Forum: Work In Progress
Topic: CF's Tyranid and Tau Armies WIP
Replies: 51
Views: 4336

Re: CF's Tyranid and Tau Armies WIP

I love when tau have a natural shade that is offset by an unnatural shade! My tau, when I paint them, will be dark navy and gold.
by Poice
Sun Jan 19, 2014 11:29 pm
Forum: Wargaming Terrain
Topic: Nappen's hills, lava and other terrain (indexed on page 1)
Replies: 230
Views: 20922

Re: Nappen's hills, lava and other terrain (indexed on page

Looks excellent! What do you use to glue to sand down, mixture of water and white glue?
by Poice
Sun Jan 12, 2014 11:33 am
Forum: Warhammer 40K
Topic: A generality of what has changed.
Replies: 3
Views: 279

A generality of what has changed.

It's been quite a long time since I've even opened a codex let alone read a rule book. I'm looking into potentially dabbling back into the great game of Warhammer now that I have a job and some income. I haven't played since the beginning of 5th edition I think. My questions are - What is the genera...
by Poice
Thu Aug 02, 2012 10:29 am
Forum: Xenos Races
Topic: Tau...do I, or don't I?
Replies: 96
Views: 1194

Re: Tau...do I, or don't I?

8 pts, bs 3, offensive/defensive grenades with sarg. And possibly a special rule. Tactical retreat? Takes snap shots on 5s instead of 6s?

tau also needs low AP weapons.
by Poice
Tue Jul 31, 2012 12:24 pm
Forum: Xenos Races
Topic: Tau...do I, or don't I?
Replies: 96
Views: 1194

Re: Tau...do I, or don't I?

For the whole BS 4 issue, there is a white dwarf article on how if we followed fluff to the tee, that space marines would be 100 points each, each ind characters, fnp on 2+, ws/bs 6 and virtually unkillable . Warhammer 40k plateaus at bs/ws 4 for troops. There are exceptions, but to keep it fair, no...
by Poice
Wed Jul 11, 2012 7:34 pm
Forum: Wargaming Terrain
Topic: A beginner's journey, from zero to...
Replies: 85
Views: 6676

Re: A beginner's journey, from zero to... [UPDATED 08/07/2012]

Truly great work! What are you studying as a student? You have a great eye for design! Really crisp and precise work! Keep it up!
by Poice
Tue Jul 10, 2012 10:48 pm
Forum: Imperium
Topic: Whys better for a GK army?
Replies: 16
Views: 376

Re: Whys better for a GK army?

Alright! Awesome. Thanks. Im gettinnin in a few weeks.
by Poice
Tue Jul 10, 2012 9:37 pm
Forum: Imperium
Topic: Whys better for a GK army?
Replies: 16
Views: 376

Re: Whys better for a GK army?

Well, Im gonna start with my librarian list. Then slowly add more knights and inquisitionial forces. It will start soley pwer armour but then branch out. With rhinos/razorbacks for the henchmen lists you suggested.

My opponents are a teleporting DE, Tank heavy Imps, and space wolves.
by Poice
Tue Jul 10, 2012 7:14 pm
Forum: Imperium
Topic: Whys better for a GK army?
Replies: 16
Views: 376

Re: Whys better for a GK army?

It was gonna be either something like that, or something like this. Librarian - 165 Might of Titan Sanctuary Warp Rift Grey Knight Strike Squad (1 Justicar, 4 Grey Knights) - 125 3 Nemesis force swords 1 Master Craft Nemesis Hammer psycannon Grey Knight Strike Squad (1 Justicar, 4 Grey Knights) - 12...
by Poice
Tue Jul 10, 2012 6:29 pm
Forum: Imperium
Topic: Whys better for a GK army?
Replies: 16
Views: 376

Re: Whys better for a GK army?

My general question is : Is it better if an army has, or does not have inquisitorial units for a low point game such as 500 pts.
by Poice
Tue Jul 10, 2012 3:00 pm
Forum: Imperium
Topic: Whys better for a GK army?
Replies: 16
Views: 376

Re: Whys better for a GK army?

Well that sucks. :x
Grrrrr. How can I make an army list now?

Go to advanced search