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by Joe
Fri Apr 13, 2012 4:39 pm
Forum: Xenos Races
Topic: Some Cheap Eldar, 1850
Replies: 9
Views: 250

Re: Some Cheap Eldar, 1850

Good score man, but drop the Star Cannons... and if they are already glued on... melt them off with FIRE!
by Joe
Fri Apr 13, 2012 4:37 pm
Forum: Welland Wargaming Club
Topic: April 14th 40k Tourney
Replies: 27
Views: 1931

Re: April 14th 40k Tourney

Quick question... can we bring pinch rollers? Like people that will roll our dice for us?
by Joe
Tue Apr 10, 2012 7:07 pm
Forum: Xenos Races
Topic: Vyper squads
Replies: 5
Views: 220

Re: Vyper squads

It really depends on your list, but if you have the FoC slots available, I would always suggest splitting them up... this makes it a lot harder for the opponent to focus their fire power and gives you more options to split yours up. The Squadron bonus isn't worth enough to have 2 units on the board ...
by Joe
Tue Apr 10, 2012 6:58 pm
Forum: Wargaming Conversion Work
Topic: Dramatic assault raptors, exhaust fumes help
Replies: 5
Views: 621

Re: Dramatic assault raptors, exhaust fumes help

You can also try steel wool if you have any around.

Don't know if anybody said it yet, and I'm far too self involved to check.
by Joe
Wed Apr 04, 2012 5:47 pm
Forum: Welland Wargaming Club
Topic: April 14th 40k Tourney
Replies: 27
Views: 1931

Re: April 14th 40k Tourney

Oh I will be there... I don't know if I will be playing or not though ;)
by Joe
Tue Apr 03, 2012 7:52 pm
Forum: Welland Wargaming Club
Topic: April 14th 40k Tourney
Replies: 27
Views: 1931

Re: April 14th 40k Tourney

Stupid question as it is probably posted somewhere, but how many points?
by Joe
Tue Apr 03, 2012 7:48 pm
Forum: Xenos Races
Topic: Miniwarlock Joe Returns....
Replies: 3
Views: 220

Re: Miniwarlock Joe Returns....

;)
by Joe
Tue Apr 03, 2012 7:04 pm
Forum: Xenos Races
Topic: Changes to Phoenix Lords
Replies: 57
Views: 1165

Re: Changes to Phoenix Lords

I think you guys are thinking in the wrong terms... they don't need any Stat changes, but they should allow you to take their own Aspect as Troop Choices... maybe not 6 of them, but 1 or 2 would be neat.

It is an extremely easy way to make Phoenix Lords a viable choice.
by Joe
Tue Apr 03, 2012 6:56 pm
Forum: Xenos Races
Topic: Starcannons
Replies: 6
Views: 255

Re: Starcannons

unless you have clear LOS ( no cover saves) and guide starcannons arent that great any more. Your best bet for killing marines is in hand to hand, or through torrent of fire really. This is your best bet. You can get AP 1 or 2 in much cheaper means than Star Cannons. There are way better options fo...
by Joe
Sun Mar 25, 2012 6:03 pm
Forum: Xenos Races
Topic: 1500 point list
Replies: 2
Views: 130

Re: 1500 point list

Switch out a Night Spinner for a Falcon, Drop the Spirit Stones on the other Night Spinner and then put 5 Fire Dragons in the Falcon.

Just an idea...
by Joe
Wed Mar 21, 2012 6:55 am
Forum: Work In Progress
Topic: painting my ulthwe eldar
Replies: 13
Views: 1008

Re: painting my ulthwe eldar

Try starting with a thin coat or two of Dheneb Stone. The Foundations series just seems to coat a lot better.
by Joe
Wed Mar 21, 2012 6:50 am
Forum: Xenos Races
Topic: nightspinner
Replies: 11
Views: 317

Re: nightspinner

scotzy1995 wrote:I had the same problem when i first heard of the nightspinner. you should check out the link, it can help with horde armies and stuff.
The fact that it's Rending and the Dangerous Terrain move ignores FnP makes this weapon good against any type of army.
by Joe
Mon Mar 19, 2012 6:52 am
Forum: Xenos Races
Topic: Ideas for giving an oop Wraithlord a wraithsword
Replies: 3
Views: 230

Re: Ideas for giving an oop Wraithlord a wraithsword

Green Stuff and Plasticard
by Joe
Sun Mar 18, 2012 9:16 pm
Forum: Xenos Races
Topic: Green Tide or Mech Heavy?
Replies: 7
Views: 351

Re: Green Tide or Mech Heavy?

That's completely up to you buddy... both builds are completely viable.

I will say that Green Tide takes a LOOOOONG time to play though.
by Joe
Sun Mar 18, 2012 5:20 pm
Forum: Xenos Races
Topic: Need advice?
Replies: 5
Views: 125

Re: Need advice?

Chief, you're a scholar and a gentleman, and right as usual. Save up for the Battle Force. You will have two Dire Avenger Squads in the Wave Serpents, with Room for Eldrad in 1 (you can probably get away with just using him as a regular Farseer if you need) and you fill out your War Walkers a little.

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