Search found 22 matches

by jewperbro
Sun Aug 27, 2017 9:18 pm
Forum: Warhammer Fantasy
Topic: New player looking to understand how to play Orcs and Goblins
Replies: 3
Views: 2839

Re: New player looking to understand how to play Orcs and Goblins

How interesting about the archers. How about the Spider riders with short-bows? of does skirmish cavalry not really translate to the tabletop?
by jewperbro
Sun Aug 27, 2017 1:49 am
Forum: Warhammer Fantasy
Topic: New player looking to understand how to play Orcs and Goblins
Replies: 3
Views: 2839

Re: New player looking to understand how to play Orcs and Goblins

Hey in particular what can you guys tell about Goblin archers especially Night Goblins as there is bit of gap in the tactica literature about them...
by jewperbro
Sat Aug 26, 2017 11:22 pm
Forum: Age of Sigmar
Topic: New player looking for advice: Orcs & Goblins in AOS
Replies: 0
Views: 930

New player looking for advice: Orcs & Goblins in AOS

Don't know much about how to play AOS but the simplest core mechanics and I am looking to get into it as I have received an Orcs and Goblins army from a friend. Long story short, looking for faction advise and just knowledge of how to play the army especially with what I got though suggest anything ...
by jewperbro
Sat Aug 26, 2017 11:09 pm
Forum: Warhammer Fantasy
Topic: New player looking to understand how to play Orcs and Goblins
Replies: 3
Views: 2839

New player looking to understand how to play Orcs and Goblins

Well the tittle basically says the core point. A friend gifted me the his "Orcs and Goblins" (**caugh**; now goblin) army. I have a working knowledge of how to play Warhammer Fantasy battle as I love watching Old World Wars, what I lack is that core understanding of the meta which can only really be...
by jewperbro
Mon Jul 03, 2017 4:29 am
Forum: Xenos Races
Topic: 8th Edition Necron Ghost Arks
Replies: 6
Views: 2705

Re: 8th Edition Necron Ghost Arks

I feel that pain my Mexican friend nicknamed them the 'Mexicons' because they just driveby'ed everything off the bored with their fire power...
by jewperbro
Sun Jul 02, 2017 11:31 pm
Forum: Imperium
Topic: Acolytes Wound Debate and Alternative Tactica
Replies: 0
Views: 143

Acolytes Wound Debate and Alternative Tactica

Hey so having read the FAQ I noticed that the acolytes had their wounds dropped down to 1 from 3 I was surprised to see this though I had heard grumbelings about the 3 wounds. From my perpective it's really not a new thing concidering that in 7th you could get a guy with storm bolter to have 3+armou...
by jewperbro
Sun Jul 02, 2017 12:53 am
Forum: Imperium
Topic: Sisters of battle 8th Ed. Toughts and tactica
Replies: 2
Views: 208

Sisters of battle 8th Ed. Toughts and tactica

Just looking to hear people's thoughts on sisters of battle this edition my favourites from 7th are looking good Repentia with the potential re-rolls and extra attacks are a fun CC unit and Penitents Engines seem to be just a bit too expensive but the potential double attack per fight subphase (natu...
by jewperbro
Fri Jun 30, 2017 10:48 am
Forum: Imperium
Topic: Question: Forge World Indexes: Earthshakers (Resovled)
Replies: 8
Views: 239

Re: Question: Forge World Indexes: Earthshakers (Resovled)

Alright, so two things. 1)the difference internally of the two units is that the Carriage bound Earthshaker can move independently since movement 0" plus 1D6 (advance). 2) What stops the platform is its immobile special rule which stops it from advancing and interacting with artillery towing vehicle...
by jewperbro
Thu Jun 29, 2017 7:37 pm
Forum: Xenos Races
Topic: 8th Edition: Necron Tombblades or Immortals
Replies: 8
Views: 1495

Re: 8th Edition: Necron Tombblades or Immortals

Immortals because the late game reanimation protocols is super fricking clutch.
by jewperbro
Wed Jun 28, 2017 5:48 pm
Forum: Imperium
Topic: Question: Forge World Indexes: Earthshakers (Resovled)
Replies: 8
Views: 239

Re: Question: Forge World Indexes: Earthshakers Crewless?

Yeah that what I was talking about when said it only has to be artillery it doesn't seem to care what type as long as faction is respected
by jewperbro
Wed Jun 28, 2017 5:40 pm
Forum: Imperium
Topic: Question: Forge World Indexes: Earthshakers (Resovled)
Replies: 8
Views: 239

Re: Question: Forge World Indexes: Earthshakers Crewless?

I even just check through the vehicles that may tow artillery and they just need the artillery keyword.
by jewperbro
Wed Jun 28, 2017 5:36 pm
Forum: Imperium
Topic: Question: Forge World Indexes: Earthshakers (Resovled)
Replies: 8
Views: 239

Re: Question: Forge World Indexes: Earthshakers Crewless?

Then what does Movement =0" mean?
by jewperbro
Wed Jun 28, 2017 4:55 pm
Forum: Imperium
Topic: Question: Forge World Indexes: Earthshakers (Resovled)
Replies: 8
Views: 239

Question: Forge World Indexes: Earthshakers (Resovled)

Hey, so looking at the new Forge world indexes and there are two types of Static Earthshakers, with the only difference being a crew requirement. So it looks fishy, right? So I am wondering if the crewless one is just a fortification? or a really obvious upgrade that's cheaper and can not be de-crew...