Warhammer 40K Jericho Reach Campaign
A 14-player narrative campaign kicks-off in October. The players accumulate victory points in a series of games, trying to achieve the goals of their own personal campaign, shaping the fate of Jericho Reach. By the end of the 5th round, the player with the highest victory point count, wins.
Each player will receive 3 goals. Aside from the victory points conquered in their battles. If by the end of the campaign they have achieve one of their goals, the player earns 5 extra victory points (per goal).
The campaign will require every player to plot each of their own 5 battles. Picking up their enemies and/or allies. There will be battle reports for each battle and narrative campaign reports after each round. The campaign is also designed to challenge the players with plot twists and even their values. Will seize de opportunity to satisfy their thirst for conquest? Or save a doomed colony from oblivion?
I will be posting in Spanish (the campaign will be played in Mexico) and a day or two after, posted again, in English. I hope you guys enjoy it.
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