Tomb Kings vs High Elves Warhammer Fantasy Battle Report - Part 3/4

DownloadDownload (Vault Members Only)
Tomb Kings vs High Elves Warhammer Fantasy Battle Report - Part 1/4Tomb Kings vs High Elves Warhammer Fantasy Battle Report - Part 2/4Tomb Kings vs High Elves Warhammer Fantasy Battle Report - Part 4/4

Log in above or Register Now to be able to post a comment and rate this content.

  Comments   Share  
maxtone (Over a year ago): - delete
hey man its max here, as for the overrun, the archers did charge on the turn they ran through the chariots, and also we did roll to see if the mage would be removed but the mage passed the test
masterkiller49 (Over a year ago): - delete
by the way, when the high elves player rolled miscast, judging by the template, it was the dimensionnal cascasde, when he rolled a die for his mage, on a 1-3 the mage is removed without any saves of any kind, so he should of died
Mephitoc (Over a year ago): - delete
The High Elves player could not have made the move he did after defeating Matt's chariots. Overrun moves can only be used by the player that charged, and only if they wiped out the entire unit they were in CC with that player turn (pg 58).

Also, it appears he rolled a 6 on two dice, but moved 6 + the HE movement of 5. You only move 2D6 with both Overrun and Pursuit moves, they aren't the same as regular charges. (3D6, two highest dice for units with Swiftstride.)

ThisisChaos: I realize you probably meant pursue instead of overrun, since to overrun you need to wipe the unit out completely on the first cc. They are very close functionally, but the distinction is this case is important since it could have played out like this:

-Matt wins combat.
-HE Player fails his leadership.
-Matt decides if he wants to pursue or not.
-HE Player rolls his flee dice.
-If Matt chose not to pursue and passed a leadership test, he could then Reform, if he failed the leadership test, he must pursue (pg 57).
ThisIsChaos (Over a year ago): - delete
If you chose to overrun and he flees off the board, you don't just regroup. You move you pursuing roll and still move, and if you leave the board, you enter from the same place next turn as if from reserves.
Jeffrey222 (Over a year ago): - delete
Matt you Roll 3 dice and get the 2 highest when pursuing with the chariots
orkyourk (Over a year ago): - delete
4th
DarkKnightFXR (Over a year ago): - delete
Maybe if Matt tried out a different set of dice. Could be the dice he using that makes him misfire is weighted oddly. Pip dice do kind of suck.
Bugsly (Over a year ago): - delete
Matt, if enough people comment on anything you did wrong. (Not that I'll notice considering I just finished reading the basic rules for fantasy) please please make a rules you got wrong, helps everyone learn the game
Nugget72111 (Over a year ago): - delete
RARARARARARARARARARAR
About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: January 23, 2012
Views: 7,587
Rated: 12345 (6)

Heavy Magic vs Heavy Magic. Lore of Shadow vs the Lore of the Dead. Who will prevail?

Found in:
More From...
Sit and Talk: What to do with Slaanesh, Americans, and Beard Prostetics Sit and Talk: What to do with Slaanesh, Americans, and Beard Prostetics
by MiniWarGaming | 2,640 views
Can Vimeo be fixed? Are we doing ruin cover saves wrong? Prequel Narrative campaigns? And more...
Sit and Vault:  Just For You Vault Members Sit and Vault: Just For You Vault Members
by MiniWarGaming | 1,604 views
Matthew does his second ever Vault-only Sit and Talk, and answers even more Vault questions.
Quick Tip: Icy Dragon (flesh) Quick Tip: Icy Dragon (flesh)
by MiniWarGaming | 336 views
In this Quick Tip Kris shows us how he paints the flesh of an Icy dragon.
Necrons vs Space Marines Warhammer 40k Battle Report - Beat Matt Batrep Ep 110 Necrons vs Space Marines Warhammer 40k Battle Report - Beat Matt Batrep Ep 110
by MiniWarGaming | 3,055 views
Matthew and Tom play another game, using a scenario from the Fall of Orpheus Imperial Armour book.
Necrons vs Space Marines Warhammer 40k Battle Report - Beat Matt Batrep Ep 109 Necrons vs Space Marines Warhammer 40k Battle Report - Beat Matt Batrep Ep 109
by MiniWarGaming | 4,318 views
Tom comes into Miniwargaming with his Minotaur Chapter of Space Marines, to take on Matthews Necrons.
Post Game Necrons vs Space Marines Warhammer 40k Battle Report - Beat Matt Batrep Ep 109
Post Game