Orks vs Orks Waaagh! Batrep Extended Force Part 2/7

Sorry, this content is no longer available

Orks vs Orks Waaagh! Batrep Extended Force Part 1/7Orks vs Orks Waaagh! Batrep Extended Force Part 3/7Orks vs Orks Waaagh! Batrep Extended Force Part 4/7Orks vs Orks Waaagh! Batrep Extended Force Part 5/7Orks vs Orks Waaagh! Batrep Extended Force Part 6/7Orks vs Orks Waaagh! Batrep Extended Force Part 7/7

Make sure you subscribe for more videos:
http://youtube.com/subscription_center?add_user=miniwargaming

And follow us on Twitter:
http://www.twitter.com/miniwargaming

And check out our Facebook page:
http://www.facebook.com/pages/MiniWarGaming/306311862321

Log in above or Register Now to be able to post a comment and rate this content.

  Comments   Share  

Top Comments

MasterOfDimac (Over a year ago): - delete
@Riddick40k: I was sure jetbikes get jink...yep pg.45 rule book, under SPECIAL RULES. bikes and jetbikes have Hammer of wrath, jink and relentless rules
+3
Raymeous (Over a year ago): - delete
...And once again the Orks win!!!
+3
MasterOfDimac (Over a year ago): - delete
@LiftyDoritos: trukks are open topped assault vehicles, meaning you can assault after disembarking pg.33
+2

Other Comments

BJORN-the-awsome (Over a year ago): - delete
does any one know, a mek with a kustom force field gives 5+ cover to units with in 6" so does that mean that a squad of 30 orks get all get a cover save even though some members are out of range
zteknon (Over a year ago): - delete
hmmm i think jink is only a 5+ and jetbikes and bikes get a special 4 cover but only if they turbo boost. trying to remember unfortunatly at work right now so i dont know the page or anything for it.
LiftyDoritos (Over a year ago): - delete
also, can't call voluntary waaagh! on turn 1
LiftyDoritos (Over a year ago): - delete
whoa whoa whoa whoa Boyz in trukks may NOT assault after goin 12" rulebook page 79 paragraph 1. plz correct if wrong
+1
Riddick40k (Over a year ago): - delete
Whoops, nevermind i was thinking of skimmers...
Riddick40k (Over a year ago): - delete
Deffkoptaz are jetbikes are they not? He would have the jink save for moving
+1
Skarshak (Over a year ago): - delete
Hehehe... and this was only the beginning
Sucks that you cant turbo boost on scout moves anymore, but thats ok... thats not gonna stop us greenskins!
Lermannen (Over a year ago): - delete
Ordinance weapons roll 2d6 and pick the highest for armour penetration rolls.
About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: July 16, 2012
Views: 6,842
Rated: 12345 (6)

After a long intro we can finally kill each other.

Found in:
More From...
Dwarfs vs Bloodbound Age of Sigmar Battle Report - War of the Realms Ep 56 Dwarfs vs Bloodbound Age of Sigmar Battle Report - War of the Realms Ep 56
by MiniWarGaming | 376 views
The Bloodbound see if they can bring down the Mountain in this Age of Sigmar batrep.
Vampire Counts vs Sylvaneth Age of Sigmar Battle Report - War of the Realms Ep 55 Vampire Counts vs Sylvaneth Age of Sigmar Battle Report - War of the Realms Ep 55
by MiniWarGaming | 594 views
Luka brings his Vampire Counts to see if he can stop Josh and the Sylvaneth from escaping with a powerful relic.
Tale of Two Casters Ep 8 Thats a Big Rock Tale of Two Casters Ep 8 That's a Big Rock
by MiniWarGaming | 173 views
Rusty located the source of magical power. But it appears to be well guarded.
Tale of Two Casters Ep 7 Light at the end of the tunnel Tale of Two Casters Ep 7 Light at the end of the tunnel
by MiniWarGaming | 308 views
Johnny regroups after his last fight and goes back into the tunnels only to find a threat emerging from the other side.
How To: Paint Light Battle Damage How To: Paint Light Battle Damage
by MiniWarGaming | 196 views
In this video Janene shows you how to paint light battle damage on an Imperial Warhound Titan.