Orks vs Blood Angels Waaagh! Banter Batrep Part 7/7

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Top Comments

RIGNAROCK-CHAOS (Over a year ago): - delete
Do all of the rest of your waaagh batreps live they are so much better than voice overs!!
+13

Other Comments

DaemonMaster (Over a year ago): - delete
At least you had fun Dan
Skarshak (Over a year ago): - delete
Well that was a glorious mess Nicely done you 2
See ya in 6th Ed.
-1
SlaughterplaysthewrongGame (Over a year ago): - delete
EPIC
malko888 (Over a year ago): - delete
bye bye fifth ed...
dakkabringer (Over a year ago): - delete
you forgot all your feel no pain saves!!!! even though you won, good thing to remember next time
darzinth7 (Over a year ago): - delete
Dan and Paul are awesome.
+1
coolbloo22 (Over a year ago): - delete
Well I forgot what turn the looted wagon imobilzed itself, but it wouldn't have been able to move after pressing that. I'm not sure if that means it could have still shot at the rear armor of the dreadnought...
Crusherfex (Over a year ago): - delete
The best Waaaaagh batrep so far. I'd love to watch more live batreps than the voice overs, although it's funny to hear you derail yourself and have no idea what's going on haha.
SaveYourSorrows (Over a year ago): - delete
Actually, the Dread would still go before the power klaw, do to Furious Charge bumping him to Initiative 2.
SaveYourSorrows (Over a year ago): - delete
Yes and no. Death Company and Astaroth have assault grenades, and go first. You're correct about the Dreadnought though, as he doesn't have grenades.
Kroxx (Over a year ago): - delete
Did the Dread/Death and Astorath assault through cover? His Orks would have been able to attack at least if that was the case. Maybe put the power Klaw on the Dread and pop it.
About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: July 5, 2012
Views: 3,422
Rated: 12345 (7)

A fun ending with a 'pile-in' move. Look forward to 6th ed. Batreps!

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