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Learning 6th ed with MiniWarGaming: Vehicles and Rending Part 3/3

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Learning 6th ed with MiniWarGaming: Vehicles and Rending Part 1/3Learning 6th ed with MiniWarGaming: Vehicles and Rending Part 2/3

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  Comments: 1 to 25 of 42   Share  

Top Comments

Nichimus (10 months ago): - delete
I was under the impression that cover saves are calculated on a model by model basis and if he was 25% covered he gets a cover save, so it doesn't matter if half the unit is covered, the other half wont get it. The idea behind focus fire is to avoid allocating onto closest models that may be in cover. So regardless of who is closest, the shots only go on the models without a cover save you specified when declaring to focus fire.
+7
IXLoiero95XI (10 months ago): - delete
Well the only thing I noticed that was sort of wrong was the close combat. The genestealers should not have gone first. The hive tyrant is a monstrous creature which means he has the hammer of wraith special rule. That mean he would have got a single attack at initiative 10 with his base strength which could have penetrated the rear armour and destroyed the vehicle. Good stuff guys, keep up your good work
+7
Valley (10 months ago): - delete
Hey Matt, your Hive Tyrant should have made a Hammer of Wrath attack against the tank when you charged in. P.37 Rulebook.

Anyway, great vid guys, hope to see more like it soon .
+7
kingbaby (10 months ago): - delete
Oh and when you charged the vehicle with your Genestealers and Hive Tyrant,... You should have done the Hive Tyrant's "Hammer of Wrath" attack first b/c it goes at Initiative 10.
+6
mtthwfrmn (10 months ago): - delete
Really liking this series of videos. Examining the individual aspects of the game before launching straight into the battle reports is really helpful and a great idea. Keep them coming.
+6
MasterOfDimac (10 months ago): - delete
all vehicles now explode at S4 for EVERY vehicle including open topped. The only exception being ork trukks as the ramshackle in the codex says S3
+6
Todda (10 months ago): - delete
Passengers in vehicles can Over Watch.
+4
kingbaby (10 months ago): - delete
Ah yes!!! no more silly "conga lines". That has always been a blatent abuse of the basic game rules and only used by jack-asses. I'm so glad they did away with that!
+3
Nickokuliaoze (10 months ago): - delete
I'm really liking these little mini-battles. Been reading the new rules voraciously, but it definitely helps seeing some of these scenarios performed before I get into a battle of my own.
+3
Todda (10 months ago): - delete
No 50% in cover rules. If you do not focus fire to the one outside of cover then you apply the saves from the nearest model regardless what they are.
+2

Other Comments

Nidplayer28 (9 months ago): - delete
I still dont understand the rending special rule
jeppe (9 months ago): - delete
@Todda: also, only the models in cover get the 5+ cover save the others don't
Paradox- (9 months ago): - delete
could you focus fire a single model?
chebba98 (10 months ago): - delete
@Mathew2792: it tells u in the bak of the rule book
Mathew2792 (10 months ago): - delete
how do you know how many hullpoins vehicle have?
panzer903 (10 months ago): - delete
One good way to learn is do a bunch of games with only 1HQ and 2 Troops choices each.
LawL-LawL (10 months ago): - delete
@EpickBeardMan: Was there a point somewhere in there?
+1
EpickBeardMan (10 months ago): - delete
Str 4 Rending CC feels like Jungle Poisons in WHFB Lizardmen. Oh wait.. but they do that to GIANT TRUKS 0_0
-3
EpickBeardMan (10 months ago): - delete
"Conga lines are less combat effective now" - LOL I find this hilarious. General Conga used to have his troops run at the enemy single file. Until that machine gun in the hallway that one day... RIP
zammora (10 months ago): - delete
pg/ 48 monsterus creatures do not get an extra dice agenst vehicles
kingbaby (10 months ago): - delete
Matt,... you're still my FAVORITE geek!
-1
kingbaby (10 months ago): - delete
When taking casualties, if there is no "closest" model, then it is randomized, not chosen by the player
+1
kingbaby (10 months ago): - delete
Oh and when you charged the vehicle with your Genestealers and Hive Tyrant,... You should have done the Hive Tyrant's "Hammer of Wrath" attack first b/c it goes at Initiative 10.
+6
kingbaby (10 months ago): - delete
Ah yes!!! no more silly "conga lines". That has always been a blatent abuse of the basic game rules and only used by jack-asses. I'm so glad they did away with that!
+3
mtthwfrmn (10 months ago): - delete
Really liking this series of videos. Examining the individual aspects of the game before launching straight into the battle reports is really helpful and a great idea. Keep them coming.
+6
Klawjaw7 (10 months ago): - delete
For tank shocking its not the hull, but the model "when it comes into contact" so if the deffrolla touched the genestealers they would have been hit.
It's the same as last edition, however now with deffrolla i think you can measure from it (for shooting distance and disembark)
Cow (10 months ago): - delete
Awwg, can't edit posts here. I meant to say:

5th: 6+D6 6
6th: 6 2D6 (rerollin')
Cow (10 months ago): - delete
@Bravewolf: Um, you get to reroll charge ranges. Either one or both dice. So you've got decent chances to charge like 9" or something awesome.

That is pretty much the same.
5th: 6+D6 6
6th: 6 2D6 (rerollin')
+1
Adokul (10 months ago): - delete
@DaemonMaster: No, genestealers don't need synapse, however, if they're not in synapse, they arn't fearless.
Bravewolf (10 months ago): - delete
I realize this didnt come up in this but fleet no longer allows you to run and assault which for tyranids, dark eldar, and beasts and cavalry really hurts.
DocDarell (10 months ago): - delete
Good jobs guys.
DaemonMaster (10 months ago): - delete
Matt Do Genestealers need synapse?
-2
Rosti33 (10 months ago): - delete
(random comment)matt should grow a beared haha. and also great learning video not just for you guys but for everyother person watching. thankyou
p.s. make more 40k vids
peterbernier (10 months ago): - delete
Nice video guys, I like these little skirmishes. They make for terrific introductions to the rules.
peterbernier (10 months ago): - delete
@Todda - I think what Matt meant was that the genestealers who'd die first (ie, closest) if targeted without focus-firing are in cover (25% rather than 50%) so the squad would get the benefit (of the first models to be allocated wounds getting the saves).
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About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: July 13, 2012
Views: 5,175
Rated: 12345 (5)

Now we know. Be careful with those vehicles!

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