Dark Potential Playtest Session 7 Part 2/6

DownloadDownload (Vault Members Only)
Dark Potential Playtest Session 7 Part 1/6Dark Potential Playtest Session 7 Part 3/6Dark Potential Playtest Session 7 Part 4/6Dark Potential Playtest Session 7 Part 5/6Dark Potential Playtest Session 7 Part 6/6

Log in above or Register Now to be able to post a comment and rate this content.

  Comments   Share  

Top Comments

Sk1dmark (Over a year ago): - delete
Why not pass a perception check with a modifier to try and see through the smoke
+2

Other Comments

Italus-Cro (Over a year ago): - delete
Realistically, you could make a smoke grenade by just lighting green wood on fire... It smokes a lot..
Italus-Cro (Over a year ago): - delete
@Vexxus: The key is that you can always make your own.. It doesn't take much to make a small smoke grenade...
BewareOfTom (Over a year ago): - delete
so, is the game only using the scatter template or will there be scatter dice like GW?
Vexxus (Over a year ago): - delete
If the world was truly so destroyed and derelict, there would not be an endless supply of consumable single-use weaponry, namely smoke grenades.

More realistic and strategic would be to have each unit (or the entire army) with only a certain number to use each game.
+1
Sarukin (Over a year ago): - delete
Smoke grenades should have a special rule, you CAN spam them, and be the annoying guy who only likes to win, but you must take a pie plate to the face for every turn you do this.
darzinth7 (Over a year ago): - delete
Breezy Day special rule sounds pretty good.
jmd7066 (Over a year ago): - delete
If you are going to spam all those grenades then you should sell a set with 10 markers for grenades when you realease dp
Redvig (Over a year ago): - delete
Rtw ftw!!!! On another note, the grenade cap seemed like a good idea, or perhaps make it so you have to sacrifice more than an extra move to place/throw a smoke grenade?
NEOman123 (Over a year ago): - delete
Why don't the squads and solos have a cap on how many smoke grenades .e.g. Max 3 for the entire game
balangaz (Over a year ago): - delete
You can break and run to any board edge as they may have paths and escape routes to their camps all around the board.
machomouse (Over a year ago): - delete
how many templates do you have
About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: June 18, 2012
Views: 1,810
Rated: 12345 (4)

And the game continues...

Found in:
More From...
Cupcake Challenge - Announcement Video Cupcake Challenge - Announcement Video
by MiniWarGaming | 455 views
It's time for a new kind of Batrep Challenge. In all seriousness its just a couple of dudes bonding over cupcakes. Seriously.
Open Vault May 29th 2015 - Under Construction Open Vault May 29th 2015 - Under Construction
by MiniWarGaming | 525 views
An Open Vault where Steve talks quality, Quirk plays with Tonka's Trucks and Dave shows off some new goodies
Sit and Vault:  24 hour Live MWG Cam? Sit and Vault: 24 hour Live MWG Cam?
by MiniWarGaming | 482 views
Can a Tyranid Prime join a unit in a Tyrannocyte? Does Preferred Enemy allow Blasts to reroll scatter?
Sit and Talk: Sean Connery Accent, Warzone Apothis Discussion Sit and Talk: Sean Connery Accent, Warzone Apothis Discussion
by MiniWarGaming | 759 views
How old are the employees at MWG? Should you own or rent a house? Will there be Ad Mech and Harlequin battle reports?
Quick Tip: Staff of Light (obsidian) Quick Tip: Staff of Light (obsidian)
by MiniWarGaming | 137 views
In this Quick Tip Kris continues his look at Necron weapons. This time we paint an obsidian effect.