Dark Potential Playtest Session 6 - New Scenario Part 8/8

DownloadDownload (Vault Members Only)
Dark Potential Playtest Session 6 - New Scenario Part 1/8Dark Potential Playtest Session 6 - New Scenario Part 2/8Dark Potential Playtest Session 6 - New Scenario Part 3/8Dark Potential Playtest Session 6 - New Scenario Part 4/8Dark Potential Playtest Session 6 - New Scenario Part 5/8Dark Potential Playtest Session 6 - New Scenario Part 6/8Dark Potential Playtest Session 6 - New Scenario Part 7/8

Log in above or Register Now to be able to post a comment and rate this content.

  Comments   Share  

Top Comments

chocapik98 (Over a year ago): - delete
You should make figures for the tokens
+3

Other Comments

unxpekted22 (Over a year ago): - delete
The medic shouldnt have to take a leadership test when he sees someone die.
mrsupercat (Over a year ago): - delete
I know this is kinda a dumb question but what are the name of those blue bead like things they use as command point makers and where can I%uFEFF buy them. Thanks in advance to whoever helps me.
+1
captcommando (Over a year ago): - delete
i was thinking that perhaps units with stealth like the assassin and the commando could potentially steal the forage tokens like pickpoketting of some sort. IDK might be fun
wanklesmissfits (Over a year ago): - delete
I didn't like the fact that when Xlandtos palyer units were killed and they had forage tokens. that the tokens were removed from the board. the tokens should have been left in play on the board to be picked up by who ever comes along using a perception check.
and yes there was a moment or 2 when Dan could have used the supression rule 1- to supress the unit in the house (and they also had a forage token) with no comand points left. heavy weponds could have then dropped a flaimer on them.2- Dan could have also supressed the Xlandtos commander (also out of comand points at the time) and taken him out with the sniper ending the game.
in future games I would like to see a direct fire rule using. 2 or more heavy weponds in there own squad that are within 6" of a comander or sniper that has line of site of the enemy but can't shoot because of a gravity mine. yet the "FIRE TEAM" of heavy weponds does not have "LOS" line of site but would be within range of the target. the comander would use a command point then the "FIRE TEAM" would role seperately for a hit. direct hitswith all AOE's" would be acclumitive.
wanklesmissfits
malko888 (Over a year ago): - delete
ok, i will have a shave too
malko888 (Over a year ago): - delete
Joking Dan, "i think that's how gambling ruins lives."
Matt Serious Face, "Probably."

LOL
that is a joke about probability and lovely moment of personality both at the same time,
you guys are awesome

Live Show In Progress
Live Show In Progress
Click here to tune in

About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: May 24, 2012
Views: 1,482
Rated: 12345 (1)

And the play test concludes. What did you think!

Found in:
More From...
Brazen Onslaught & Bloodstorm Formations Khorne Daemonkin Review - Unfettered Fury Ep 06 Brazen Onslaught & Bloodstorm Formations Khorne Daemonkin Review - Unfettered Fury Ep 06
by MiniWarGaming | 402 views
How do the heavy hitter formations fare in the new codex? Do they add to the overall effectiveness of the army?
Gorepack Formation Khorne Daemonkin Review - Unfettered Fury Ep 05 Gorepack Formation Khorne Daemonkin Review - Unfettered Fury Ep 05
by MiniWarGaming | 441 views
Dave & Steve discuss the effectiveness of the new Gorepack Formation which utilizes the fast attack choices in the codex.
Necrons vs Space Wolves Warhammer 40k Battle Report - Beat Matt Batrep Ep 118 Necrons vs Space Wolves Warhammer 40k Battle Report - Beat Matt Batrep Ep 118
by MiniWarGaming | 1,168 views
In this battle report Matthew tries to find out if bringing 5 Necron C'Tan will actually make them useful.
Tau vs Space Wolves Warhammer 40k Battle Report - Beat Matt Batrep Ep 117 Tau vs Space Wolves Warhammer 40k Battle Report - Beat Matt Batrep Ep 117
by MiniWarGaming | 1,539 views
1500 points. Matt vs Matthew! Matt brings the space puppies riding space wolves to play against space fish.
Post Game Tau vs Space Wolves Warhammer 40k Battle Report - Beat Matt Batrep Ep 117
Post Game

Quick Tip Damaged WraithBone Quick Tip Damaged WraithBone
by MiniWarGaming | 147 views
In this video Kris shows us how he creates damage on wraithbone.