Dark Potential Playtest Session 2 Part 4/5

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Top Comments

kiljaeden492 (Over a year ago): - delete
I feel like it's too easy for people to run, at least in this game.
+3
TaShadan (Over a year ago): - delete
you should add an index to find stuff better
+2

Other Comments

JMcGowan91 (Over a year ago): - delete
I live in AUS, so the chances of meeting anyone else who would play this game are probably less than 1%, but I am still going to buy myself one of these armies when everything is sorted
+1
abnormalburrito (Over a year ago): - delete
@Jullette: he only gets hit if he enters or ends his movement in the AOE
He did neither
Janzki (Over a year ago): - delete
I'm with trizzek here. Only 1 reroll for a roll would be better IMO.
WasteDump (Over a year ago): - delete
I also heard dave ask about charging into combat when the oe being charging is is smoke, the charging model should have to make a perception check and if not passed he should take some kind of penalty to the amount of attacks he recieves
WasteDump (Over a year ago): - delete
I agree with trizzek, even if your strategy is to horad dice till the end of the game it seems unfair to be able to re roll dice twice then proceed to subtract 3 from the roll with 5 command points
-1
Jullette (Over a year ago): - delete
Matt's the one guy who ran out of "napalm" should have taken that S5 Hit right? And also the same one guy who shot at Dave's squad and took out one guy, Dave didn't pass hes Ld but he should use the squads Command point to decrease it by one and he should have passed the test right? Did they just forget or am I missing something? Great report tho, I love watching these play tests.
kiljaeden492 (Over a year ago): - delete
I feel like it's too easy for people to run, at least in this game.
+3
Hunsiki (Over a year ago): - delete
how about instead of "fleeing", the character or squad becomes panicked. Then on your activation morale is then rolled. And if failed, auto runaway.
+1
trizzek (Over a year ago): - delete
I feel like re-rolling all ready re-rolled dice is a bit iffy. Because imagine the end of a game, everything depends on one wound-roll, and you got lucky with regenerating command points... You just sit there and re-roll all day and it takes a lot of suspense out of it!
-1
TaShadan (Over a year ago): - delete
you should add an index to find stuff better
+2

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MiniWarGaming's Avatar Author: MiniWarGaming
Added: May 4, 2012
Views: 2,330
Rated: 12345 (5)

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