Dark Potential Playtest Session 2 Part 1/5

DownloadDownload (Vault Members Only)
Dark Potential Playtest Session 2 Part 2/5Dark Potential Playtest Session 2 Part 3/5Dark Potential Playtest Session 2 Part 4/5Dark Potential Playtest Session 2 Part 5/5

Log in above or Register Now to be able to post a comment and rate this content.

  Comments   Share  

Top Comments

Error1 (Over a year ago): - delete
am i the only one who got my popcorn out while watching this ?????
+5
EpickBeardMan (Over a year ago): - delete
@10:50 LOTR REFERENCE! Awesome.
"And he called it a MINE!?... HA!"
+4
Lantern (Over a year ago): - delete
Sacrificing a move to perform an action and then sacrificing your action to move... isn't that a little silly? Wouldn't it be easier to just say you get a move and an action in whatever order you choose?
+4
bencowher (Over a year ago): - delete
Dark potential seems like the Frankenstein's monster of miniwargames it takes all the best mechanics from each wargame and stitches them together into one great game. Can't wait to see the minatures!
+3
Hunsiki (Over a year ago): - delete
oh great...dave and i agree on an army for once...must be the end of times!
+3
ShenWoo (Over a year ago): - delete
After watching all five parts, I've come back to part 1 to say; this was great viewing!

It makes me extremely excited for the game to be refined and then released, so that I can play it properly with genuine Dark Potential models.
+2

Other Comments

oxyotl (Over a year ago): - delete
Are There codexes for the factions?
richter1 (Over a year ago): - delete
i think there needs to be an instant death rule for the electron masser
JMcGowan91 (Over a year ago): - delete
@Lantern: From what I understand if you are doing just a normal turn and not placing anything special, you must do movement and then action. But if you place an anti gravity mine like dave did, you have to sacrifice either your move or action phase. so you could place a mine and then move, or place a mine and shoot, but you couldn't do both.
pirexian (Over a year ago): - delete
really cool paint job on the Marines.
Hephaistos (Over a year ago): - delete
Luving the shooting system!
coventryj (Over a year ago): - delete
I like some of the DnD rules worked into this game. The range increment mechanic is awesome! Can't wait to grab some corporation troops and hit the battlefield!!!
Lantern (Over a year ago): - delete
@ShredRig: But if you can sacrifice your move to shoot and then sacrifice your action to move, apparently you can shoot and then move.
Invisible (Over a year ago): - delete
I really dislike token games that determine how many actions you can make.
-4
ShredRig (Over a year ago): - delete
@Lantern: No cause you can't shoot and then move. I think the mines being placed under the models might cause problems instead of placing them in base contact with the model.
EpickBeardMan (Over a year ago): - delete
@10:50 LOTR REFERENCE! Awesome.
"And he called it a MINE!?... HA!"
+4
Lantern (Over a year ago): - delete
Sacrificing a move to perform an action and then sacrificing your action to move... isn't that a little silly? Wouldn't it be easier to just say you get a move and an action in whatever order you choose?
+4
Fire-at-Will (Over a year ago): - delete
That anti-grav commmander thing is interesting. Because if it only remains in play one turn it means your commander would never be able to scale that building.
Error1 (Over a year ago): - delete
also when will we able to buy the posters for the banter bat rap
easycompanyflamesofwar (Over a year ago): - delete
@TaShadan: I got that too. buffering...
Just refresh the page, it worked for me
Error1 (Over a year ago): - delete
am i the only one who got my popcorn out while watching this ?????
+5
TaShadan (Over a year ago): - delete
having trouble with the videos Oo its just not starting
ShenWoo (Over a year ago): - delete
After watching all five parts, I've come back to part 1 to say; this was great viewing!

It makes me extremely excited for the game to be refined and then released, so that I can play it properly with genuine Dark Potential models.
+2
bencowher (Over a year ago): - delete
Dark potential seems like the Frankenstein's monster of miniwargames it takes all the best mechanics from each wargame and stitches them together into one great game. Can't wait to see the minatures!
+3
Hunsiki (Over a year ago): - delete
oh great...dave and i agree on an army for once...must be the end of times!
+3
Clearance Item
70% Off

Snow Flock
Snow Flocke
See details

Market price: CA$3.99
Our price: CA$1.20 (US$1.09)

Click here to see all Clearance items

Disable Ads
About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: May 4, 2012
Views: 6,067
Rated: 12345 (9)

Matthew and Dave play through the Alpha 0.1.4 rules of Dark Potential. X'Lanthos vs Corporation!

Found in:
More From...
Munitions Storage (Mission 1a) - Snagabog Munitions Storage (Mission 1a) - Snagabog's Greed Ork and Blood Angel 40k Narrative Campaign
by MiniWarGaming | 4,051 views
(Fixed version) The Orks, led by Weirdboy Skarzod Snotlug, assault the Blood Angel's munitions storage, hoping to get their hands on new weapons to play with.
Northern Outpost (Mission 1b) - Snagabog Northern Outpost (Mission 1b) - Snagabog's Greed Ork and Blood Angel 40k Narrative Campaign
by MiniWarGaming | 3,176 views
Captain Sendini of the Blood Angels is informed that the Orks are setting up an outpost on the Northern Continent. Even though there is nothing of importance up there, the Captain doesn't want the Orks to gain a foothold anywhere in the world, and thus...
Story Time Part 1 - Snagabog Story Time Part 1 - Snagabog's Greed Ork and Blood Angel 40k Narrative Campaign
by MiniWarGaming | 4,630 views
It's time for a new narrative campaign! This one is starring Matthew and MiniWarGamers Dave, using Orks and Blood Angels to tell the story of a Blood Angel's training world that comes under attack by a small group of Orks.
Quick Tip Terrain The Autumn Tree, Part 1 Quick Tip Terrain The Autumn Tree, Part 1
by MiniWarGaming | 268 views
In this episode of Quick Terrain Tips Milos builds and Vanja explains how to create a base for your autumn tree.
Behind the Scenes - Open Vault April 16, 2014 Behind the Scenes - Open Vault April 16, 2014
by MiniWarGaming | 764 views
Dave discusses upcoming projects and enjoys being back at work.

Affiliate Program | Partner Program | Painting Partner Program | Contact Us | Legal Stuff | Job and Volunteer Opportunities