Dark Potential Playtest Session 1 Part 1/6

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Top Comments

manc3r (Over a year ago): - delete
OMG, i love your shirt matt
+3
redkeyboard (Over a year ago): - delete
I think that measuring from closest to furthest is a bad idea. In real life you dont try to hit the farthest guy you hit the one that that woul be a major loss i.e sgt or heavy weapons. Or you would aim for the closest. So i think it should be front guy to front guy.
+3
khornebloodgod (Over a year ago): - delete
Matt your shirt was too distracting....mmmmmm bacon. BUT great playtest though!
+2
Hunsiki (Over a year ago): - delete
suppressing fire sounds like overwatch from 2nd gen 40k...i miss that rule!
+2

Other Comments

ZillaGod (Over a year ago): - delete
It sounds like you are evaluating suppressing fire as an attack and it's not, it's more of a combat tactic to force your opponent to adjust his strategy and it seems to be doing just that. You really shouldn't evaluate it compared to an attack mechanic.
chris17171 (Over a year ago): - delete
what if the range of the suppressive fire reduces the size of the template by one inch for every range increment beyond the first
Igman1994kCan (Over a year ago): - delete
gravity mines should minus 25=50 % less distance weapons while anti gravity increase by 25-50%
FreedomPrime (Over a year ago): - delete
HMMM, Not sure if i like this or not. I will have to wait and see. I am super impressed with how much thought you are given this project. Good luck guys.
ConorStrife (Over a year ago): - delete
Realize now that what i said made no sense, was making a sandwich when you said you were testing new rules x]
Dread-Knight (Over a year ago): - delete
Epic Shirt Matt. XD
+1
abnormalburrito (Over a year ago): - delete
the suppressing fire kinda reminds me of Brothers in Arms: Road to Hill 30
manc3r (Over a year ago): - delete
OMG, i love your shirt matt
+3
fatrobin72 (Over a year ago): - delete
measure closest to furthest... hmmm conga line tactics???
SallyKins (Over a year ago): - delete
Matt, when a unit starts their turn under cover fire, what happens if the player who owns the squad moves a vehicle in front of the enemies Line of Fire and blocks the suppression, THEN the squad that was under suppression takes an action. Do they still get hit, or does the vehicle block the shots?
orkybenji (Over a year ago): - delete
minus plus minus plus minus minus minus plus .....need to roll 8 or less.
GrimCon (Over a year ago): - delete
@redkeyboard: I second that.
GrimCon (Over a year ago): - delete
@Hunsiki: Those were glorious times ...
MephistonLordOfTheNarwhals (Over a year ago): - delete
Oh my Gosh!! I LOVE your "crispy Bacon" shirt!!!!
+1
khornebloodgod (Over a year ago): - delete
Matt your shirt was too distracting....mmmmmm bacon. BUT great playtest though!
+2
Hephaistos (Over a year ago): - delete
Some heavy weapons should have better supressive fire (lmg, mini-guns ect.) than other.
Hunsiki (Over a year ago): - delete
suppressing fire sounds like overwatch from 2nd gen 40k...i miss that rule!
+2
ConorStrife (Over a year ago): - delete
& Seconded, awesome Beard dan, nice to see it back again, with great beard comes great magical power
ConorStrife (Over a year ago): - delete
Got all giddy when i saw this pop up
Was just like, Yheeeah! Dark Potential Playtest!
Also, my playtest went slightly different, think either rules have been tweaked or i played a bit incorrectly x]
Eres (Over a year ago): - delete
Awesome beard DAN! >8D
redkeyboard (Over a year ago): - delete
I think that measuring from closest to furthest is a bad idea. In real life you dont try to hit the farthest guy you hit the one that that woul be a major loss i.e sgt or heavy weapons. Or you would aim for the closest. So i think it should be front guy to front guy.
+3
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About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: April 27, 2012
Views: 10,560
Rated: 12345 (15)

Matthew and Dan record one of their playtesting sessions for Dark Potential.

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