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Banter Batrep: Ultramarines VS Chaos Part 1/3

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Banter Batrep: Ultramarines VS Chaos Part 2/3Banter Batrep: Ultramarines VS Chaos Part 3/3
Comments

Top Comments

deezmfk (8 months ago): - delete
Deffy has a 5 invuln save, you forgot that for the melta shots
+4
pliot (8 months ago): - delete
Should't of the dreanaught of gotten a 5 up cover save?
+3
dabone (8 months ago): - delete
@hettar:

combi melta from the sergeant
+2
MadCowCrazy (8 months ago): - delete
"An inch is an inch"...
That's what she said?
+2

Other Comments

KrMaH (7 months ago): - delete
deffeeeeeeeeeeeeeeeeeeeeeeeeey!
+1
EdwardH (7 months ago): - delete
When assaulting through difficult terrain you fight at initiative step 1
dabone (8 months ago): - delete
@hettar:

combi melta from the sergeant
+2
doc069 (8 months ago): - delete
Run Forest, run. Lee
MadCowCrazy (8 months ago): - delete
"An inch is an inch"...
That's what she said?
+2
hettar (8 months ago): - delete
dread was in area terrain of the ruin, 5 cover should of been given
hettar (8 months ago): - delete
kinda wondering how he hit deffy with 3 melta's, i saw the regular one and multi hit his snap shot, but where did melta number 3 come from, combi melta?
tauorka (8 months ago): - delete
@Porkandbeans: Read the description, This is preupdate. So Dave didn't have to generate nurgle powers.
Porkandbeans (8 months ago): - delete
nurgle prince HAS to generate 1 power from nurgle, read rules on marks!

also,remember overwatch! you forgot blood angel batrep too
+1
Kolonel Kraig (8 months ago): - delete
And that is why I am becoming a bigger and bigger fan of Warmachine. In Warmachine it is almost impossible to have one of your MVP units hit on turn one. In 40K it sure seems like who goes first has a huge advantage. I have seen several battle reports where on turn one, one side was severely damaged by all the 48" range weapons on the other side going first. It the other player had stolen initiative, it would have been a completely different game.
+1
Kolonel Kraig (8 months ago): - delete
Hey Dave, I noticed that there is a sliver frame on the ending credits that use to have a "hook" clip from the next linked video. This silver frame is now empty at the end of each video....
CastellanCrowe (8 months ago): - delete
Deffy, Nooooooooooooo!
deezmfk (8 months ago): - delete
DP should have had at least one psychic power from the nurgle table for being a daemon of nurgle.
+1
deezmfk (8 months ago): - delete
Deffy has a 5 invuln save, you forgot that for the melta shots
+4
zteknon (8 months ago): - delete
/facepalm.
orkybenji (8 months ago): - delete
infiltrate
pliot (8 months ago): - delete
Should't of the dreanaught of gotten a 5 up cover save?
+3
Warcisco (8 months ago): - delete
Will forgot to overwatch on the chosen
+1
Nichimus (8 months ago): - delete
Yay for useless warlord traits, happened in last game i played, orks got furious charge, and wolves got counter charge
SobieFett (8 months ago): - delete
Refer to C:SM FAQ
SobieFett (8 months ago): - delete
You don't have to have a unit in the drop pod.
+1
stoned-slamander (8 months ago): - delete
when you roll a 6 to hit the controling player get to choose who gets hit not the closeest
grenndal (8 months ago): - delete
rending is a 6 on the wound roll. the eldar have the special roll on the to hit.

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About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: October 12, 2012
Views: 3,214
Rated: 12345 (3)

Dave battles Will Marr in a pre-updated chaos army batrep. How will they fair against their counterparts.?

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