Banter Batrep Episode 2: Imperial Guard VS Blood Angels Part 3/5

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vodimier (Over a year ago): - delete
Spacefrisian (Over a year ago): - delete
@gunslinger1911a1: Most of there matches are like that, better get used to it.
gunslinger1911a1 (Over a year ago): - delete
I'm rather sad by the guard player's lack of his own rule knowledge and even sadder at their general rule misses here. One or two is ok, but this is a lot for this battle. PS: You don't get Feel no Pain from a Plasma, as it is AP2.
Lilrockerdude (Over a year ago): - delete
Dave "You know I wish I had Deffy here, he would have a field day with these..." Who's Deffy
Dave:"Whose Deffy!?!"
hahaha oh crap that was gold
Digilante (Over a year ago): - delete
Plasmaguns get hot when you roll a one. Those plasma vets should have taken some armor saves.
boofus (Over a year ago): - delete
man, this is depressingly one sided
BewareOfTom (Over a year ago): - delete
@ullx: no, its they can move 6" and still shoot it, but if they move over 6" its only 6" + D6" instead of 12"

and matt you should have gone to ground when you got those 9 plasma wounds on you! 6 cover is better than dead!
Vichyssoise (Over a year ago): - delete
Glancing hit, 2 rolled. Minus 2, and it becomes a 1, as you can't get lower... So that Baal pred was Shaken!!
Vichyssoise (Over a year ago): - delete
Dave, you sound totally full of snot.. Its lovely.. ^^
ullx (Over a year ago): - delete
Cant a Leman Russ fire its turret weapon twice instead of firing any other weapon it is usually allowed to fire if it remained stationary or moved at combat speed? If so shouldn't the Leman Russ that got immobilized trying to go through difficult terrain been able to fire six plasma shots? Sorry for my bad english it is not my native language.
About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: October 21, 2011
Views: 7,700
Rated: 12345 (9)

Ooooh the squishy Guard fight back with their massive tank mounted weapons. They seem to be mad at something

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