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BA VS Eldar Banter Batrep - Part 5/7

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Top Comments

pingualoty (12 months ago): - delete
@Aceldamor: In 4th ed, now thats only if they go over 12".
+3
luish88 (12 months ago): - delete
Dave, dude, you should never roll your power fist hits at the same time as the other attacks. You should always pay attention to the initiative order, Because if you do them all at the same time, your opponent may allocate a power fist wound and regular wound to the same guy.
It's hard for me to explain it in english, but think about it for a while. It makes a huge difference.
Also, you should roll your regular hits on the back of the vehicle at the same time as the other hits when you're multy assaulting, because if the vehicle explodes, you can lose your power fist, and then you're not allowed to hit with it because it dies due to the explosion.
Sorry for my bad english. I hope I made myself clear. If you can't understand, just ask and I?ll try to explain it better.

Great batrep as always. Thanks a lot.
+3
IXLoiero95XI (12 months ago): - delete
@bmoleski: everyone complains untill the dice go their way.
+2
xXJediNiteXx (12 months ago): - delete
Instead of firing everything into that rhino trying to remove it, he could have run with the banshees and he probably would have been able to get around the rhino and into assault range with most of the banshees
+2

Other Comments

tauorka (11 months ago): - delete
@luish88: as far as i can tell you had perfect english
Aceldamor (12 months ago): - delete
@pingualoty: Thanks for the clarification. I realized I was thinking skimmer squadrons, not single models
AGamingPanda (12 months ago): - delete
@xXJediNiteXx: Banshees can't do anything to a rhino though, so he'd be wasting his time.
rob40k (12 months ago): - delete
After the death company assaulted the war walkers, they should have piled in because it was Dave's turn and the person who's turn it is piles in first.
This would have resulted in the death company wrapping around the walkers opening them up to being assaulted by the banshees. Because the walkers piled in, the banshees were blocked.
IXLoiero95XI (12 months ago): - delete
@bmoleski: everyone complains untill the dice go their way.
+2
WaldiSP (12 months ago): - delete
@Brucie: everybody can assault out of a rhino if it didn't move this turn
Brucie (12 months ago): - delete
Can death company assault out of a Rhino?
pirexian (12 months ago): - delete
Dave, you could've attempted to cancel all of eldred's psychic powers with your 3 or four spychic hoods..
General-Cross (12 months ago): - delete
@JediNite: He wouldn't be able to without moving within 1 inch of the dreadnought or the rhino or his own models. He couldn't move the tank first either because they couldn't assault after disembarking. He might have been better off manouvering away into a better position than getting bogged down into the assault.
pingualoty (12 months ago): - delete
@Aceldamor: In 4th ed, now thats only if they go over 12".
+3
Aceldamor (12 months ago): - delete
Don't immobilized skimmers become wrecked?
bmoleski (12 months ago): - delete
Gotta love how Dave is always whining about the dice until they go his way.
luish88 (12 months ago): - delete
Dave, dude, you should never roll your power fist hits at the same time as the other attacks. You should always pay attention to the initiative order, Because if you do them all at the same time, your opponent may allocate a power fist wound and regular wound to the same guy.
It's hard for me to explain it in english, but think about it for a while. It makes a huge difference.
Also, you should roll your regular hits on the back of the vehicle at the same time as the other hits when you're multy assaulting, because if the vehicle explodes, you can lose your power fist, and then you're not allowed to hit with it because it dies due to the explosion.
Sorry for my bad english. I hope I made myself clear. If you can't understand, just ask and I?ll try to explain it better.

Great batrep as always. Thanks a lot.
+3
notredameguy10 (12 months ago): - delete
you should have not attacked the eldrad and banshees into dreadnought. It's a waste since the banshees cannot do anything. You should have detached Eldrad and just assaulted with him and had your banshees go after death company
xXJediNiteXx (12 months ago): - delete
Instead of firing everything into that rhino trying to remove it, he could have run with the banshees and he probably would have been able to get around the rhino and into assault range with most of the banshees
+2
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MiniWarGaming's Avatar Author: MiniWarGaming
Added: April 30, 2012
Views: 7,674
Rated: 12345 (8)

The battle continues. Do you think Dave will loose?

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