2500pt Ork Kan Wall - Dual FOC - 6th Edition

This is what I put together during my recent big game in September vs a heavy hitting Blood Angels list.
I took my old kan wall list I used in 5th edition and applied the new FOC rules from the new 6th edition core book that you can use when you pass the 2000pt mark, giving it some extra fire power and the theme of an all Mek krew leading the charge!

HQ 1) Mek Boss “Buzz Gob” (100pts) (Yes its the Forge World Piece!)
w/ Mek Arms, Big Choppa, Slugga, Eavy Armor, Bosspole & Grot Oilers x2 (Nitnuckle & Lunk)

HQ 2)
Big Mek “Skabrot” (124pts)
w/ Shokk Attack Gun, Mek tools, Eavy Armor, Cybork Body, Bosspole & Ammo Runt x3

HQ 3 & 4) Big Meks: Frak’ead & Urty-fang (105pts each / 210pts)
Each w/ Kustom Force Field , Mek Tools, Eavy Armor, Cybork Body & Bosspole

Elite 1 & 2) Loota Boyz x10 (150pts each / 300pts)

Troop 1) Deff Dread (120pts)
w/ +2 Dreadnought Close Combat Weapons, Grot Riggers, Armor Plates

Troop 2,3,4,& 5) Da Boyz (191pts each / 764pts)
Nob w/ PK, BP, Eavy Armor, Slugga / 19 Boyz - 17 w/ Shootas, 2 w/ Rokkit Launchas

Troop 6) Gretchin Mob (72pts)
Runtherd x1 w/ Grot Prod, Squig Hound & Slugga / Gretchin x19 w/ Grot-Blastas

Fast 1) Dakka Jet (130pts)
w/ +1 Twin-Linked Supa-Shoota, Fighta Ace

Heavy 1) Killa Kan Squad (135pts)
3 Kanz all with Grotzookas & a Dreadnought Close Combat Weapon

Heavy 2 & 3) Killa Kan Squad (150pts each / 300pts)
3 Kanz all with Rokkit Launchas & a Dreadnought Close Combat Weapon

Heavy 4 & 5) Looted Wagon (120pts each / 240pts)
w/ BoomGun, Ard Case & Big Shoota

Total Models: 137
Units/Kill Points: 18
Points Used: 2495

Granted this is but one of many ways a list like this can be built (& 4 HQ's may be a bit much) but this worked well for me & I found that the kan wall can still be a sound tactic for the orks!

Enjoy, C&C always welcome!

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DukeDolman (Over a year ago): - delete
I like this list, im sure it looks pretty impressive on the tabletop! Down the years ive heard players saying Kans are not 'all that' and so on, but i rekon like most things in 40k, with proper application (and extreme numbers!) they are pretty darn powerfull! Your enemy will need alot of Strength 5 or better weapons to shoot them down, and if they assault them i presume they are one helluva tarpit! Would love to see this army fight Tau or Imperial Guard.
About this Content
Skarshak's Avatar Author: Skarshak
Added: October 4, 2012
Rated: 12345 (1)

Heres what I played during my last big game in september!

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