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Army 1
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MiniWarGaming Content Browser

Army 1: General Gaming Systems

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Terrain Tutorial: Dark Potential Overgrown Subway Part 5/5 Terrain Tutorial: Dark Potential Overgrown Subway Part 5/5
by MiniWarGaming | Posted May 24, 2012
Time to add the final details and put everything together!
Terrain Tutorial: Dark Potential Overgrown Subway Part 4/5 Terrain Tutorial: Dark Potential Overgrown Subway Part 4/5
by MiniWarGaming | Posted May 24, 2012
Austin starts with the foliage on the tree, and starts painting the subway area.
Terrain Tutorial: Dark Potential Overgrown Subway Part 2/5 Terrain Tutorial: Dark Potential Overgrown Subway Part 2/5
by MiniWarGaming | Posted May 24, 2012
Austin builds a clay tree and adds some awesome stamped details to the structure.
Terrain Tutorial: Dark Potential Overgrown Subway Part 3/5 Terrain Tutorial: Dark Potential Overgrown Subway Part 3/5
by MiniWarGaming | Posted May 24, 2012
Time to add the top of the subway arch, and add bark details to the fired tree. This project is looking pretty awesome.
Terrain Tutorial: Dark Potential Overgrown Subway Part 1/5 Terrain Tutorial: Dark Potential Overgrown Subway Part 1/5
by MiniWarGaming | Posted May 24, 2012
Some more Dark Potential terrain from Austin! This time, he shows us how to build an overgrown subway.
Dark Potential Playtest Session 6 - New Scenario Part 8/8 Dark Potential Playtest Session 6 - New Scenario Part 8/8
by MiniWarGaming | Posted May 24, 2012
And the play test concludes. What did you think!
Dark Potential Playtest Session 6 - New Scenario Part 7/8 Dark Potential Playtest Session 6 - New Scenario Part 7/8
by MiniWarGaming | Posted May 24, 2012
More disputes between the Corporation and X'lanthos.
Dark Potential Playtest Session 6 - New Scenario Part 6/8 Dark Potential Playtest Session 6 - New Scenario Part 6/8
by MiniWarGaming | Posted May 24, 2012
That play test continues.
Dark Potential Playtest Session 6 - New Scenario Part 5/8 Dark Potential Playtest Session 6 - New Scenario Part 5/8
by MiniWarGaming | Posted May 24, 2012
New rules, new senario. What do you guys think?
Dark Potential Playtest Session 6 - New Scenario Part 4/8 Dark Potential Playtest Session 6 - New Scenario Part 4/8
by MiniWarGaming | Posted May 24, 2012
The playtest continues.
Dark Potential Playtest Session 6 - New Scenario Part 3/8 Dark Potential Playtest Session 6 - New Scenario Part 3/8
by MiniWarGaming | Posted May 24, 2012
What do you think of Dark Potential so far?
Dark Potential Playtest Session 6 - New Scenario Part 2/8 Dark Potential Playtest Session 6 - New Scenario Part 2/8
by MiniWarGaming | Posted May 24, 2012
Matthew and Dan prepare for this epic playtest.
Dark Potential Playtest Session 6 - New Scenario Part 1/8 Dark Potential Playtest Session 6 - New Scenario Part 1/8
by MiniWarGaming | Posted May 24, 2012
Matthew and Dan try out a scenario created by cymruvoodoo (a forum member), all with the new 0.2.2 rules.
GW price increase. GW price increase.
by gazelgog | Posted May 24, 2012
Bascically sums up how we all feel. right?
Battle Report High Elves vs Lizardmen part 2 of 2 Battle Report High Elves vs Lizardmen part 2 of 2
by Richard35 | Posted May 22, 2012
See these two parts (this is part 2) on YouTube for my match against High Elves, 1500 points each
Battle Report High Elves vs Lizardmen part 1 of 2 Battle Report High Elves vs Lizardmen part 1 of 2
by Richard35 | Posted May 22, 2012
See these two parts (this is part 1) on YouTube for my match against High Elves, 1500 points each
LAST CHANCE TO JOIN CONTEST! LAST CHANCE TO JOIN CONTEST!
by PowerRang3r | Posted May 21, 2012
Its the last day you are allowed to participate in our WARHAMMER give away. You could win $25 just for commenting on a video.
Dark Potential Updates - Suppressive Fire, Salvagers, and more... Dark Potential Updates - Suppressive Fire, Salvagers, and more...
by MiniWarGaming | Posted May 18, 2012
Matthew talks about the latest happenings with Dark Potential, and needs your feedback on a new Suppression Fire rule.
Junkers Strike Team Junkers Strike Team
by Danishhobbyist | Posted May 17, 2012
Finally complete.
40k Rules: Wound Allocation 40k Rules: Wound Allocation
by theraf2U | Posted May 17, 2012
A look at how Wound Allocation works in 40k and how to use it to your advantage. Remember to click 480p for higher res video! "He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it." --- Eldrad Ulthran

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The Apocalypse
Apocalypticon

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